Battlemechs of the Swordpoint Regime



While barely more that walking junkpiles, these four 'mechs represent one of the strongest militaries among the petty kingdoms on Murchison. Currently allied with whom they believe to be a DCMS undercover unit, the listed 'mech statistics are representative of their capabilities on the morning of January 17th 3028.




Pilots: Various
Color Scheme: All are in some slipshod variation 
of Kuritan desert cammo. Most are barely painted
at all, instead looking like rejects from an ancient
Mad Max holo-vid. 


Callsign: Swordpoint One Mech Designation: JNK-1 Tonnage: 40 Weight Class: Meduim Walking Speed: 3 (32.4 kph) Running Speed: 5 (54.0 kph) Jumping Distance: 0 (0m) Maximum Heat Build-up: 11 units/10 sec Standard Heat Dissipation: 10 units/10 sec Maximum Heat Dissipation (submerged): 12 units/10 sec Weapons Load-out: Type Location ---------------------------- LRM-10 LT AC/5 RT S Laser H Flamer LA Machine Gun RA Machine Gun RA Machine Gun RA Machine Gun RA Ammunition on-board: --------------------- 20 reloads for the AC/5 12 reloads for LRM-10 (120 missiles total) 200 reloads for Machine Guns (50 10-second bursts each) Armor and Structure Layout: (7.5 tons armor) -------------------------------------------- Internal External H 3 8 CT 12 19/5 LT 10 14/3 RT 10 16/4 LA 6 8 RA 6 12 LL 10 16 RL 10 14


Callsign: Swordpoint Two Mech Designation: JNK-2 Tonnage: 35 Weight Class: Meduim Walking Speed: 7 (75.6 kph) Running Speed: 11 (118.8 kph) Jumping Distance: 0 (0m) Maximum Heat Build-up: 10 units/10 sec Standard Heat Dissipation: 10 units/10 sec Maximum Heat Dissipation (submerged): 10 units/10 sec Weapons Load-out: Type Location ---------------------------- SRM-6 LA SRM-6 RA Ammunition on-board: --------------------- 30 reloads for SRM-6 (180 missiles total) Armor and Structure Layout: (5.5 tons armor) -------------------------------------------- Internal External H 3 9 CT 11 24/9 LT/RT 8 18/8 LA/RA 6 21 LL/RL 8 16


Callsign: Swordpoint Three Mech Designation: JNK-3 Tonnage: 45 Weight Class: Meduim Walking Speed: 4 (43.2 kph) Running Speed: 6 (64.8 kph) Jumping Distance: 4 (120m) Maximum Heat Build-up: 20 units/10 sec Standard Heat Dissipation: 13 units/10 sec Maximum Heat Dissipation (submerged): 16 units/10 sec Weapons Load-out: Type Location ---------------------------- I-Beam LA/RA (Club) SRM-4 LT SRM-4 RT LRM-5 LT LRM-5 RT M Laser LT M Laser RT Ammunition on-board: --------------------- 24 reloads for LRM-5 (120 missiles total) 24 reloads for SRM-4 (96 missiles total) Armor and Structure Layout: (8.5 tons armor) -------------------------------------------- Internal External H 3 9 CT 14 20/7 LT/RT 11 15/5 LA/RA 7 12 LL/RL 11 18


Callsign: Swordpoint Four Mech Designation: JNK-4 Tonnage: 50 Weight Class: Meduim Walking Speed: 3 (32.4 kph) Running Speed: 5 (54.0 kph) Jumping Distance: 0 (0m) Maximum Heat Build-up: 21 units/10 sec Standard Heat Dissipation: 10 units/10 sec Maximum Heat Dissipation (submerged): 10 units/10 sec Weapons Load-out: Type Location ---------------------------- LRM-15 (OS) RT L Laser LT Flamer CT Flamer CT Ammunition on-board: --------------------- NONE Armor and Structure Layout: (4.0 tons armor) -------------------------------------------- Internal External H 3 9 CT 16 12/2 LT 12 8/2 RT 12 5/2 LA 8 5 RA 8 3 LL 12 8 RL 12 8


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