Wandering Homeless

When the Technoshock Collapse hit, it took the economy with it. Schools closed, farmers were evicted from their land, suburbs crumbles, and entire towns dried up and blew away. Many of the newly homeless banded together for protection, creating entire moving caravans of former middle-class citizens. Quickly learning the rules of the road, the newly formed Packs learned how to defend themselves against highway gangs and government agents alike. Often depending only upon themselves, the travelling Packs have become a strange mix of self-sufficient wanderers and locust-like scavangers.

Ironically, the members of the Pack are some of the most well-educated people in the modern era. Decended from teachers, doctors, and farmers, the Nomads can adapt to a surprising number of situations and events. Always on the lookout for migrant work and a place to set up a safe camp, the Nomad Scouts often travel into the city for needed supplies and current info. While rare, that can be extremely useful to a team of Edgerunners

The Man With No Name


  • Family
  • Awareness/Notice
  • Endurance
  • Melee
  • Rifle
  • Drive or Motorcycle
  • Basic Tech
  • Wilderness Survival
  • Brawling
  • Athletics
Family: The ability of the Nomad character to call upon the members of his or her Pack to assist them in time of need. Be it anything from a calling tow-truck to wreaking a town, the Pack will usually back any play of a Nomad leader with a high enough Family level. This skill is based on the character's INT stat.

"Yes ma'am, I am a Nomad. Yes, you're correct, I drift from town to town--but that doesn't mean that I don't have a home. The Pack is my home, my family. I protect them like you would protect your daughter or husband. And they keep an eye out for me. Sure, some Packs are bad news; piliging and all that nastyness. But most of us are just trying to survive and find a place to rest our wheeles for awhile. Still, we have to be careful. Sometimes Nomad Packs make people afraid, and that's dangerous... What's the real difference between Nomads and everybody else? Easy, Nomads have better cars."

Hogan Yates
Orange Groves Nomad Pack

[Boosterganger] [Combat Engineer] [Cop] [Corporate]
[Detective] [Fixer] [Mafia] [Medtech] [Media] [Model]
[Netrunner] [Nomad] [Pilot] [Politician] [Ripperdoc] [Rocker]
[Salesman] [Soldier] [Solo] [Street-Preacher] [Techie]

Pilot and Detective original Character Roles by Jon Schow, used with permission.

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Last Updated 31 October 2002