Deadly Warriors

Cybernetically-enhanced killing machines, the Assassin character is constantly on the fatal edge of sanity. Always willing to implant the newest reflex boost and the hottest combat devices, the Assassin's body is their weapon. Jacked up faster than a sprinter on Speed, loaded with every piece of tech that will fit, and ditching the slow flesh for the purity of lethal metal. The Assassins are the elite warriors of the urban jungle: able to outgun the ISSP, take on thugs without breaking a sweat, and even give a military soldier a run for their money.

While the Assassin can sometimes be the only thing standing between an bounty hunting team and a very messy death, most often they are the ones causing it. They live for combat, honing their skills in the back alleys and biker bars on the deadly Street. Getting ever closer to cyberpsychosis, the Assassin is sometimes a necessary evil for a group that wishes to live through the night.


  • Combat Sense
  • Awareness/Notice
  • Handgun
  • Brawling or Martial Arts
  • Melee
  • Weaponsmith
  • Rifle
  • Athletics
  • Submachinegun
  • Stealth
Combat Sense: The ability of the Assassin to anticipate danger, notice ambushes, and avoid harm. The Combat Sense skill is added to all initiative rolls. 1/2 the skill is added to "combat related" Awareness/Notice rolls (GM's call). Combat Sense is based off the characters REF stat.

Udai Taxim

"What a happy camper you are. You never knew anything, did you? I wasn't the one who shot you back then. It was your affiliates. It was all planned out from the beginning. To get rid of you, who was a threat to the syndicate. You were long since betrayed. You were used. And you came all the way here to see me? Oh don't say that, I came out here just to greet you... *SNICKT*"

Udai Taxim
Syndicate Assassin

Mad Pierrot

"Hello, gentlemen. I have come to take your lives."

Mad Pierrot
Psychotic Killing Machine

[Assassin] [Combat Engineer] [Cop] [Corporate] [Cowboy]
[Detective] [Doctor] [Drifter] [Fixer] [Gambler] [Hacker]
[Model] [Musician] [Pilot] [Politician] [Reporter] [Salesman]
[Soldier] [Street-Preacher] [Syndicate] [Techie] [Thug] [Trucker]

Pilot and Detective original Character Roles for Cyberpunk by Jon Schow, used with permission.

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Last Updated: 24 July 2003